In SFC 1 the system works just about perfectly (though it does have a tendency to spawn fleets that are slightly too strong for your fleet when you're flying multiple ships, such as spawning three cruisers when you're flying a cruiser, a light cruiser and a destroyer, but in SFC 2, the difficulty is all over the bloody place, being perfectly happy to spawn a frigate and a freighter against your cruiser, battlecruiser and dreadnought, and dreadnoughts against your frigate. Dynamic Difficulty: The enemy ships you face in each mission are (most of the time) scaled to the strength of your ship(s). ![]() Also the entire point of the ship's Self-Destruct system.
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